![]() You then want to activate the stopwatch, set a keyframe just a few moments before the edit point, move forward to the edit point, and increase the blur.Next, add an adjustment layer, and add a blur effect to the layer.You want the midpoint to peak directly on the edit point. Change the keyframes to EasyEase keyframes, open up the graph editor, and create this curve.Then move the playhead several frames after the edit point and move the camera backward (or forward). Create a 3D camera, and set a keyframe several frames before the second sequence starts.Place two separate pre-edited sequences into your After Effects composition, and activate them as 3D layers.To achieve this effect, follow the steps below. The continuous backward movement creates a linear sense of movement, and the blur between sequences blends the cut as if the camera is moving in and out of focus. In some videos, they use a method of combining a 3D camera track backward with a touch of blur. Many of the VOX’s explainer videos are incredibly fluid, and one element that promotes the fluidity is the transition from sequence to sequence-a lot of the time, it’s unnoticeable. It gives the simple, and otherwise monotonous, elements a little bit of personality. That’s what I think switching to 12fps does. That was implemented in the sequence above for our tutorial on Twitch streaming, and without that stuttered presence, the overall sequence was devoid of character. And, while it’s the smallest of design implementation, it’s so pleasing to the eye. This effect is often employed in VOX’s videos. When brought into your 24fps edit timeline, the graphics will appear stuttered due to a lack of frames. If your primary edit is 24fps, change your graphics composition to 12fps, and also render out at 12fps. This is incredibly simple to implement and requires nothing more than switching up the frame rate of your composition. ![]() You can see it implemented within the first several text animations within this video.
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